Jaye Gardiner loves comic books, and she loves
science. So sensing an opportunity, she decided to combine the two.
In 2015, Gardiner and two other
friends, Khoa Tran and Kelly Montgomery, founded an online publishing company
Comics. At the time, the three were
pursuing Ph.D.s in different fields at the University of Wisconsin–Madison. And they knew how tough it can be to explain
research or engage students in the nuances of science.
So they decided to use the easy-to-digest cartoon
format and light humor to boost scientific literacy. The trio spent weekends at
a campus bar writing the script and drawing panels for their first comic book,
published in 2016. The comic, EBV and the Replication Dance, describes
how the common Epstein-Barr virus replicates
by telling a story about the virus going clubbing with friends inside a human
“You have the visual components” to help convey
complex systems, “and then you also have that story element,” says Tran, now an
epigeneticist at the University of Pennsylvania. “Having comics as a way of
opening that door into what science is could hopefully inspire the next
generation to pursue STEM [science, technology, engineering and math].”
The three were not alone in seeing a place for science
in the comic universe. Many studies have suggested that comics can engage a wide and diverse audience with science
subjects, according to a 2018
meta-analysis in the Journal of Science Communication. And comics can
make information more accessible
by presenting it through both text and illustrations.
In 2018, seven more scientists at UW–Madison joined the JKX Comics crew, bringing fields such
as psychology, astronomy and microbiology to the table. Local artists were
drafted to help illustrate the scientists’ research.
For the volunteer crew, the comics —
11 are now offered online for free —
have also given scientists a friendlier face.
“We can show who the scientists are … that they are also just people,” says Gardiner,
a cancer biologist at the Fox Chase Cancer Center in Philadelphia. “We’re not
all geniuses with Einstein-like hair that are antisocial and just have Eureka
moments all the time. And using comics is a nice way to tell their story.”
Their latest, Gilbert’s Glitch Switch,
released March 2, sees a biochemist get sucked into a video game where he has
to test amino acid combinations to get proteins to communicate effectively. The
panels are drawn in the style of the classic video game Super Mario Bros.,
and the storyline explains fundamental concepts in biochemistry, says its
author, Montgomery, now a chemical biologist at the University of California,
By understanding how proteins communicate, “you can
modify a protein to be able to communicate to its neighbor better,” she explains.
“This can help us with [stopping] diseases related to proteins communicating in
the wrong way,” such as Alzheimer’s and Charcot-Marie-Tooth disease, which
causes nerve damage in the arms and legs.
It’s not always easy to translate a complex science
topic into a comic. The creators have to balance accuracy and an engaging story.
“It’s something that we grapple with, and it’s never going to be perfect,” Tran
says. “But we really want to instill that curiosity in people to then learn
more and further investigate the topic.”
Though the comics are geared toward middle school
students, the team hopes people of all ages can enjoy them and learn something.
The three are now creating a Kickstarter campaign to raise funding to print their
comics for the Madison Reading Project’s distribution to underserved children in the region.
They’re also working on a new comic series about women in STEM fields, and
another on investigating diseased organs, an homage to CSI, the
television show on criminal forensics.
“There’s a lot of misinformation in our communities,”
Montgomery says. “And it scares people away from science. If we could limit
some of those misunderstandings when they’re kids or when their parents are
reading with them, I think that would be a really positive impact.”